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SmoothE
artist and animator that's working on a cartoon series called 'TIME PATROL クソのために' or something along those lines

shinhan @SmoothE

any pronounsll

Joined on 9/30/22

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Duelist Demo Update #1

Posted by SmoothE - March 5th, 2023


Hey all, welcome to my weekly Duelist Demo update.


I decided to make these updates using Newgrounds Blogs as an excuse to use the site more, so apologies for those of you who aren't able to use the site. I'll be posting these every Sunday between 2pm-8pm EST, and they'll just be a sort of update on any sort of progress that I've gotten on both my Duelist Demo and other various original animations of mine.


DUELIST DEMO

As of late, I've been incredibly busy with life, and generally unable to do any sort of animation work outside of a few tests that I've posted to twitter. Sometime this week, I was able to organize and finish exporting all of the audio (SFX & Music) that i'll be using for the project, and will post some of those as a way to get feedback regarding how fitting it is to the character. I've used this week as an organization week of sorts, as I've set up some documents to organize concept art and general ideas I've had, and starting tomorrow I'll be beginning to work on the outline. I'll be showing a bit of the concept work I've done so far.

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Tyrant

Tyrant is a character I made solely to be a roadblock, he's a fucking hell of a fighter that'll act as the main antagonist of the Demo outside of some grunts that do his bidding. Heavily inspired off of characters like Cooler and Metallix, he's a cloaked figure meant to be intimidating as hell.

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Verglace

Verglace is the location that both the Duelist Demo & Vitric will take place in. It's a snowy tundra with beautiful sights, it's prone to snowstorms which will heavily obscure sight and comfort. The background will surely take time to finish, and I hope I can layer it properly as to achieve a perfect parallax. I'll ensure everything is moving properly and looks great.

iu_914227_11976900.webp


Vitric

Vitric is a blatant addition, and I'm hoping to give him a bit of personality in this Demo. Prior to today, he was kind of an asshole, not very likable, with a shit design and palette. Thanks to some friends, I like the guy now, and he's gonna hopefully be great in this.

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I've made some real far progress regarding the story and outline for the Demo, so now all that's realistically left is the visuals and choreography. Coming up with unique and interesting attacks and techniques using a glass oriented power is really fun, but kind of tough. Being that I'm not really the creative type, it's definitely been a challenge for me coming up with all of this stuff on my own, but I'm pretty proud of it!

I won't show much of the document until next week since it's relatively revealing, but here's some stuff for now.



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PREPARATION

As of late I've been doing a lot of preparation for Vitrics' Demo, as I want to make sure it's an accurate showing of my skill level. I've been testing some choreography as well as some SFX stuff on my own with little mock up fights, this is also being done to make sure i can accurately make my style of stick figures work well. Taking these steps to ensure I'm able to do my best has definitely been a help, and I'm excited to officially start work on the project again.

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OTHER PROJECTS

Excluding the Demo, I still have a LOT of shit to do, I'm currently absolutely flooded with work. I'm hoping a lot of it will be things I end up being proud of, though it may not end up that way (which is fine.). I'll show some stuff I've done as of late, that I hope to release in the next month or so.

iu_914235_11976900.webp


I feel like I forgot a lot of information here, but it's been fun writing like this again. Next week I'll make sure to update you all on stuff like the actual style I want to use for this animation, as well as how it'll be paced. Thank you for reading, and I'll see you all next Sunday!


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